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Author |
Thread Statistics | Show CCP posts - 9 post(s) |

E man Industries
SeaChell Productions
120
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Posted - 2011.11.15 14:56:00 -
[1] - Quote
Bubanni wrote:Would like a new jumping effect... when going through a stargate or jump bridgr... or titan bridge... Im thinking a mini version of the capital jumping effect would be nice
Something that shows you being slinged towards space... instead of a bubble around the ship + cloaking effect This...don't really get the feel you have been slung to the next star system. Also I like the old sound better.
We need more to do, not more to wear. Let me know when-áCCP has decent content a casual player can access in a 1-2h play period that is actually fun and contributes to long term personal and corp goals. |

E man Industries
SeaChell Productions
120
|
Posted - 2011.11.15 14:59:00 -
[2] - Quote
have the ship icons actually show how the ships look from your ships perspective. Is he heading towards me? away, tangent?
Same for "look at"
when I look at a ship by default it should be how that ship apears from my ship. the camera should always be placed between me and him. Unless I take it off.
We need more to do, not more to wear. Let me know when-áCCP has decent content a casual player can access in a 1-2h play period that is actually fun and contributes to long term personal and corp goals. |

E man Industries
SeaChell Productions
126
|
Posted - 2011.11.15 16:07:00 -
[3] - Quote
Quote:GÇóLasers and charges should attenuate (fade out) over a distance starting at optimal and ending with falloff, would look really good for miss effects.
OMG yes yes yes yes.
We need more to do, not more to wear. Let me know when-áCCP has decent content a casual player can access in a 1-2h play period that is actually fun and contributes to long term personal and corp goals. |

E man Industries
SeaChell Productions
126
|
Posted - 2011.11.15 16:44:00 -
[4] - Quote
Drones in drone window should be color codded by what they are doing.
Blue for Rep Orange for attacking Red For getting attacked Green for ECM
Ect. this way I can glance and knwo my drones are doing something...
Also broadcasts should be color codded
Red for target yellow for warp to blue for shields
you get the picture.
We need more to do, not more to wear. Let me know when-áCCP has decent content a casual player can access in a 1-2h play period that is actually fun and contributes to long term personal and corp goals. |

E man Industries
SeaChell Productions
128
|
Posted - 2011.11.15 22:45:00 -
[5] - Quote
I run 2 clients.
I want supper shiney gfx goodness...on one acount my alt in station or support I want to have almost no load
For my main in the super shinney mode having it scale back automatically in a big fight would be a plus.
We need more to do, not more to wear. Let me know when-áCCP has decent content a casual player can access in a 1-2h play period that is actually fun and contributes to long term personal and corp goals. |

E man Industries
SeaChell Productions
137
|
Posted - 2011.11.18 15:43:00 -
[6] - Quote
CCP t0rfifrans wrote:Ciar Meara wrote:I would like to see little tiny escape pods for my crew when it starts to explode/is in low structure.
That assumes that there will be survivors. I'm not sure that the capsuleer allows crews to abandon ship while still engaged in combat.
Well the animation could play after the pod is ejecting.
Need more-ádecent content a casual player can access in a 1-2h play period that is actually fun and contributes to long term personal and corp goals. This applies to PvE and PvP. |

E man Industries
SeaChell Productions
250
|
Posted - 2012.03.26 14:47:00 -
[7] - Quote
The new jump to button should highlight when active.
When in warp i sometime panic fearing i hit jump rather than warp to and will fail jump. SO spam cancel just incase. Be nice to know that i did or did not click jump.
Also be nice to see aligned highlighted the same way.
Need more-ádecent content a casual player can access in a 1-2h play period that is actually fun and contributes to long term personal and corp goals. This applies to PvE and PvP. |

E man Industries
SeaChell Productions
258
|
Posted - 2012.05.15 19:47:00 -
[8] - Quote
Jim Luc wrote:Here is another "little" thing that I would like to see improved: IN GAME BROWSER!!! Currently it's based off the opensource Chromium, which is great and I use Chrome as my primary browser. HOWEVER, the current IGB is sorely lacking in the basics of interweb surfing, and I don't mean putting flash on it will help. I would like to see improvements to the layout and interface. The tabs plus (+) and minus (-) are on opposite ends of the window! The current standard is a new nub to click on that opens a new tab, or when you mouse over a tab a close button appears, to close the tab. On top of this, the bookmark system is TERRIBLE!! All it says is "Add/Remove" instead of a way to organize things. These are UI fixes that I'd like to see. More importantly I'd like to see CSS3 & HTML5 support. Youtube has HTML5 support, since Flash is a security risk, which I'm not quite sure why it's not included actually, there should at least be modern WebKit support. If you opened Chrome 18 and copied the functionality and UI, I would be happy. Thank you for your time 
I always find the browser takes forever to load so I cut and paste into a real browser...is it not slow for everyone?
Need more-ádecent content a casual player can access in a 1-2h play period that is actually fun and contributes to long term personal and corp goals. This applies to PvE and PvP. |
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